/*
Copyright (C) 2015 Marien Raat, Jochem Raat

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

#include <SFML/Graphics.hpp>
#include <string>

class Button {
public:
    Button(sf::Vector2f position,
           sf::Font *font, std::string text,
           sf::Texture *texture, sf::Texture *clickedTexture,
           sf::Vector2f size);
    void draw(sf::RenderWindow *window);
    bool click(sf::RenderWindow *window);

    void setNormalTexture(sf::Texture *texture);
    void setClickedTexture(sf::Texture *texture);

    sf::FloatRect rect;
private:
    static constexpr float padding = 7.0f;
    
    sf::Texture *texture, *clickedTexture;
    sf::Sprite button;
    sf::Text buttonText;
};
